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Essential Learning Theories & Frameworks in IDT: Assure Model

Assure Model

Focuses on integrating technology and media into instruction.

Assure Model: Resources

Choi, E., Choi, Y., & Park, N. (2022). Development of blockchain learning game-themed education program targeting elementary students based on ASSURE model. Sustainability, 14(7), 3771. https://doi.org/10.3390/su14073771

Kim, D., & Downey, S. (2016). Examining the use of the ASSURE model by K-12 teachers. Computers in the Schools, 33(3), 153–168. https://doi.org/10.1080/07380569.2016.1203208

Lei, G. (2024). Influence of ASSURE model in enhancing educational technology. Interactive Learning Environments, 32(7), 3297–3313. https://doi.org/10.1080/10494820.2023.2172047

Russell, J. D. (1994). Improving technology implementation in grades 5-12 with the ASSURE model. Technological Horizons in Education. 21(9), 66. 

Using the ASSURE Model and Gagne’s 9 Events of Instruction as a Teaching Strategy. (2018). Nurse Educator, 43(4), 205–205. https://doi.org/10.1097/NNE.0000000000000514

Utama, I. D., Sudirman, I. D., Widyasari, R. K., Savitri, M. A., & Morika, D. (2022). Assessing Critical Thinking Skills and Creativity Skills of Higher Education Students by Using ASSURE Models. Journal of Higher Education Theory and Practice, 22(1), 54–65. https://doi.org/10.33423/jhetp.v22i1.4958

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